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Java小程序代码大全,微信小程序开发的代码

求JAVA大神给我发一段完整可运行的java图形小程序的代码(不用太多类),谢谢了

/*计算器*/

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import java.awt.*;

import javax.swing.*;

import javax.swing.border.*;

import java.awt.event.*;

public class Calculator implements ActionListener{

JFrame frame;

JPanel panel;

JTextField tfShow;/*定义显示文本框*/

JButton b1[]=new JButton[10]; /*数字按钮*/

JButton b2[]=new JButton[6]; /*操作按钮*/

boolean isNumber;/*判断是否输入多位数字的变量*/

double number;/*存储输入数值、显示结果的变量*/

double result;/*存储中间运算结果的变量*/

char operator;/*存储当前操作符的成员变量*/

public Calculator(){

frame=new JFrame("计算器");

frame.setSize(300,300);/*指定框架窗口的大小*/

frame.setResizable(false);/*使框架窗口不可改变大小*/

JPanel contentPane=(JPanel)frame.getContentPane();

contentPane.setBorder(new EmptyBorder(20,20,20,20));/*绘制框架的指定大小的空透明边框*/

tfShow=new JTextField("0",25);/*指定属性的文本域*/

tfShow.setHorizontalAlignment(JTextField.RIGHT);/*设置文本域中文本的对齐方式*/

isNumber=true;/*初始值设置*/

number=0;/*初始值设置*/

result=0;/*初始值设置*/

operator=' ';/*初始值设置*/

for(int i=0;ib1.length;i++){

b1[i]=new JButton(Integer.toString(i));/*创建数字按钮*/

b1[i].setActionCommand(Integer.toString(i));

b1[i].addActionListener(this);

b1[i].setForeground(Color.blue);

}

String bs[]={"/","*","-","C","+","="};

for(int i=0;ib2.length;i++){

b2[i]=new JButton(bs[i]);/*创建操作按钮*/

b2[i].setActionCommand(bs[i]);

b2[i].addActionListener(this);

b2[i].setForeground(Color.red);

}

panel=new JPanel();

panel.setLayout(new GridLayout(4,5));

panel.add(b1[1]);

panel.add(b1[2]);

panel.add(b1[3]);

panel.add(b2[0]);

panel.add(b1[4]);

panel.add(b1[5]);

panel.add(b1[6]);

panel.add(b2[1]);

panel.add(b1[7]);

panel.add(b1[8]);

panel.add(b1[9]);

panel.add(b2[2]);

panel.add(b1[0]);

panel.add(b2[3]);

panel.add(b2[4]);

panel.add(b2[5]);

frame.add(tfShow,BorderLayout.NORTH);/*将文本框放置在框架上方*/

frame.add(panel,BorderLayout.CENTER);/*将装有按钮组的panel放在框架的中心*/

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);/*设置框架窗口的默认窗口关闭操作*/

frame.setVisible(true);/*设置框架可见*/

}

public double getDisplay(){/*返回要显示的结果*/

return number;

}

public void reDisplay(){/*刷新文本域的内容*/

tfShow.setText(""+getDisplay());

}

/*对输入数字的处理*/

public void numberProcess(int num){

if(isNumbernum!=0){

String s1=Integer.toString(num);

String s2=Integer.toString((int)(this.number));

this.number=Double.parseDouble(s2+s1);/*对多位数字的处理*/

}else{

this.number=num;

}

isNumber=true;/*输入连续数字(即多位数字)时为真*/

public void operationProcess(char operator){/*根据输入的操作符改变当前操作符*/

switch(operator){

case '-':

this.operator='-';

break;

case '+':

this.operator='+';

break;

case '*':

this.operator='*';

break;

case '/':

this.operator='/';

break;

}

result=number;

isNumber=false;/*输入操作符时表示输入连续数字的标记变量为假*/

public void clear(){

number=0;

result=0;

}  

public void equal(){/*计算运算结果*/

switch(operator){

case '-':

result=result-number;

break;

case '+':

result=result+number;

break;

case '*':

result=result*number;

break;

case '/':

result=result/number;

break;

case ' ':

result=number;

break;

}

number=result; /*把运算结果赋值给显示变量*/

isNumber=false;

operator=' '; 

public static void main(String args[]){

Calculator cal=new Calculator();/*创建计算器*/

}

public void actionPerformed(ActionEvent e){

String command=e.getActionCommand();/*获取按钮激发的操作事件的命令名称*/

char c=command.charAt(0);/*将按钮命令名称的第一个字符赋值给一个字符c*/

switch(c){

case '1':

case '2':

case '3':

case '4':

case '5':

case '6':

case '7':

case '8':

case '9':

case '0':

int number=Integer.parseInt(command);

numberProcess(number);/*输入数字的处理*/

break;

case '+':

case '-':

case '*':

case '/':

operationProcess(c);/*算数运算符的处理*/

break;

case '=':equal();break;/*计算运算结果*/

case 'C':clear();break;/*清零*/

}

reDisplay(); /*在文本域中显示信息*/

}

}

运行截图:

java一个简单小程序,求高手帮忙编写,万分感谢

class Ball {

public void play() {

System.out.println("玩球儿...");

}

}

class Football extends Ball {

public void play() {

System.out.println("使用足球运动");

}

}

class Basketball extends Ball {

public void play() {

System.out.println("使用篮球运动");

}

}

public class TestMain {

public static void main(String[] args) {

TestMain tm = new TestMain();

tm.testPlay();

}

public void testPlay() {

Ball ball = new Football();

ball.play();

ball = new Basketball();

ball.play();

}

}

/*

D:\javac TestMain.java

D:\java TestMain

使用足球运动

使用篮球运动

*/

java小程序源代码,简单点的,100多行,谁有啊??

// My car shop.java

import java.awt.*;

import java.awt.event.*;

import javax.swing.*;

import javax.swing.border.*;

public class carshop extends JFrame

{

// JPanel to hold all pictures

private JPanel windowJPanel;

private String[] cars = { "","阿斯顿马丁", "美洲虎", "凯迪拉克",

"罗孚", "劳斯莱斯","别克"};

private int[] jiage = { 0,150000, 260000, 230000,

140000, 290000, 150000};

// JLabels for first snack shown

private JLabel oneJLabel;

private JLabel oneIconJLabel;

// JLabels for second snack shown

private JLabel twoJLabel;

private JLabel twoIconJLabel;

// JLabels for third snack shown

private JLabel threeJLabel;

private JLabel threeIconJLabel;

// JLabels for fourth snack shown

private JLabel fourJLabel;

private JLabel fourIconJLabel;

// JLabels for fifth snack shown

private JLabel fiveJLabel;

private JLabel fiveIconJLabel;

// JLabels for sixth snack shown

private JLabel sixJLabel;

private JLabel sixIconJLabel;

// JTextField for displaying snack price

private JTextArea displayJTextArea;

// JLabel and JTextField for user input

private JLabel inputJLabel;

private JComboBox selectCountryJComboBox;

private JLabel inputJLabel2;

private JTextField inputJTextField2;

// JButton to enter user input

private JButton enterJButton;

//JButton to clear the components

private JButton clearJButton;

// no-argument constructor

public carshop()

{

createUserInterface();

}

// create and position GUI components; register event handlers

private void createUserInterface()

{

// get content pane for attaching GUI components

Container contentPane = getContentPane();

// enable explicit positioning of GUI components

contentPane.setLayout( null );

// set up windowJPanel

windowJPanel = new JPanel();

windowJPanel.setBounds( 10, 20, 340, 200 );

windowJPanel.setBorder( new LineBorder( Color.BLACK ) );

windowJPanel.setLayout( null );

contentPane.add( windowJPanel );

// set up oneIconJLabel

oneIconJLabel = new JLabel();

oneIconJLabel.setBounds( 10, 20, 100, 65 );

oneIconJLabel.setIcon( new ImageIcon( "images/阿斯顿马丁.jpg" ) );

windowJPanel.add( oneIconJLabel );

// set up oneJLabel

oneJLabel = new JLabel();

oneJLabel.setBounds( 10, 60, 100, 70 );

oneJLabel.setText( "阿斯顿马丁" );

oneJLabel.setHorizontalAlignment( JLabel.CENTER );

windowJPanel.add( oneJLabel );

// set up twoIconJLabel

twoIconJLabel = new JLabel();

twoIconJLabel.setBounds( 120, 20, 100, 65 );

twoIconJLabel.setIcon( new ImageIcon( "images/美洲虎.jpg" ) );

windowJPanel.add( twoIconJLabel );

// set up twoJLabel

twoJLabel = new JLabel();

twoJLabel.setBounds( 110, 60, 100, 70 );

twoJLabel.setText( "美洲虎" );

twoJLabel.setHorizontalAlignment( JLabel.CENTER );

windowJPanel.add( twoJLabel );

// set up threeIconJLabel

threeIconJLabel = new JLabel();

threeIconJLabel.setBounds( 230, 20, 100, 65 );

threeIconJLabel.setIcon( new ImageIcon(

"images/凯迪拉克.jpg" ) );

windowJPanel.add( threeIconJLabel );

// set up threeJLabel

threeJLabel = new JLabel();

threeJLabel.setBounds( 230, 60, 100, 70);

threeJLabel.setText( "凯迪拉克" );

threeJLabel.setHorizontalAlignment( JLabel.CENTER );

windowJPanel.add( threeJLabel );

// set up fourIconJLabel

fourIconJLabel = new JLabel();

fourIconJLabel.setBounds( 10, 100, 100, 65 );

fourIconJLabel.setIcon( new ImageIcon( "images/罗孚.jpg" ) );

windowJPanel.add( fourIconJLabel );

// set up fourJLabel

fourJLabel = new JLabel();

fourJLabel.setBounds( 10, 150, 50, 70 );

fourJLabel.setText( "罗孚" );

fourJLabel.setHorizontalAlignment( JLabel.CENTER );

windowJPanel.add( fourJLabel );

// set up fiveIconJLabel

fiveIconJLabel = new JLabel();

fiveIconJLabel.setBounds( 120, 100, 100, 65 );

fiveIconJLabel.setIcon( new ImageIcon(

"images/劳斯莱斯.jpg" ) );

windowJPanel.add( fiveIconJLabel );

// set up fiveJLabel

fiveJLabel = new JLabel();

fiveJLabel.setBounds( 110, 150, 100, 70 );

fiveJLabel.setText( "劳斯莱斯" );

fiveJLabel.setHorizontalAlignment( JLabel.CENTER );

windowJPanel.add( fiveJLabel );

// set up sixIconJLabel

sixIconJLabel = new JLabel();

sixIconJLabel.setBounds( 230, 100, 100, 65 );

sixIconJLabel.setIcon( new ImageIcon( "images/别克.jpg" ) );

windowJPanel.add( sixIconJLabel );

// set up sixJLabel

sixJLabel = new JLabel();

sixJLabel.setBounds( 230, 150, 100, 70 );

sixJLabel.setText( "别克" );

sixJLabel.setHorizontalAlignment( JLabel.CENTER );

windowJPanel.add( sixJLabel );

// set up enterJButton

enterJButton = new JButton();

enterJButton.setBounds( 390, 160, 135, 30 );

enterJButton.setText( "Enter" );

contentPane.add( enterJButton );

enterJButton.addActionListener(

new ActionListener() // anonymous inner class

{

// event handler called when enterJButton is clicked

public void actionPerformed( ActionEvent event )

{

enterJButtonActionPerformed( event );

}

} // end anonymous inner class

); // end call to addActionListener

// set up clearJButton

clearJButton = new JButton();

clearJButton.setBounds( 390, 200, 135, 30 );

clearJButton.setText( "Clear" );

contentPane.add( clearJButton );

// set up inputJLabel

inputJLabel = new JLabel();

inputJLabel.setBounds( 390, 25, 135, 25 );

inputJLabel.setText( "Please make selection:" );

contentPane.add( inputJLabel );

selectCountryJComboBox = new JComboBox( cars );

selectCountryJComboBox.setBounds( 390, 50, 135, 21 );

selectCountryJComboBox.setMaximumRowCount( 3 );

contentPane.add( selectCountryJComboBox );

// set up inputJTextField

inputJLabel2 = new JLabel();

inputJLabel2.setBounds( 390, 80, 150, 20 );

inputJLabel2.setText( "Input the Numble:" );

contentPane.add( inputJLabel2 );

// set up inputJTextField

inputJTextField2 = new JTextField();

inputJTextField2.setBounds( 390, 100, 135, 25 );

inputJTextField2.setHorizontalAlignment( JTextField.RIGHT );

contentPane.add( inputJTextField2 );

clearJButton.addActionListener(

new ActionListener() // anonymous inner class

{

// event handler called when clearJButton is clicked

public void actionPerformed( ActionEvent event )

{

clearJButtonActionPerformed( event );

}

} // end anonymous inner class

);

// set up displayJTextField

displayJTextArea = new JTextArea();

displayJTextArea.setBounds( 10, 237,515, 70 );

displayJTextArea.setEditable( false );

contentPane.add( displayJTextArea );

// set properties of application's window

setTitle( "My car Shop" ); // set title bar string

setSize( 550, 360 ); // set window size

setVisible( true ); // display window

} // end method createUserInterface

private void clearJButtonActionPerformed( ActionEvent event )

{

// clear the JTextFields

inputJTextField2.setText( "" );

displayJTextArea.setText("");

} // end method clearJButtonActionPerformed

private void enterJButtonActionPerformed( ActionEvent event )

{

double z;

double c;

int x;

int y;

x=selectCountryJComboBox.getSelectedIndex();

y=Integer.parseInt(inputJTextField2.getText());

double discountRate;

int amount = Integer.parseInt( inputJTextField2.getText());

switch (amount/5)

{

case 0:

discountRate = 0;

break;

case 1:

discountRate = 1;

break;

case 2:

discountRate = 2;

break;

case 3:

discountRate = 3;

break;

default:

discountRate = 4;

} // end switch statement

c=1-discountRate/100;

z=jiage[x]*y*c;

displayJTextArea.append("你选择的是:"+cars[x]+";"+

"它的单价是:"+jiage[x]+";" +"你购买该产品的数量是:"+y+"," +"\n"+"该数量的折扣是:"

+discountRate + " %"+";"+"本次消费的总价格是:"+z+"元"+"!"+"\n");

}

public static void main( String args[] )

{

carshop application = new carshop();

application.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );

} // end method main

} // end class carshop

求java小程序代码,500行左右。。大作业用。追加50

import java.awt.*;

import java.awt.event.*;

import javax.swing.*;

class mypanel extends Panel implements MouseListener

{

int chess[][] = new int[11][11];

boolean Is_Black_True;

mypanel()

{

Is_Black_True = true;

for(int i = 0;i 11;i++)

{

for(int j = 0;j 11;j++)

{

chess[i][j] = 0;

}

}

addMouseListener(this);

setBackground(Color.BLUE);

setBounds(0, 0, 360, 360);

setVisible(true);

}

public void mousePressed(MouseEvent e)

{

int x = e.getX();

int y = e.getY();

if(x 25 || x 330 + 25 ||y 25 || y 330+25)

{

return;

}

if(chess[x/30-1][y/30-1] != 0)

{

return;

}

if(Is_Black_True == true)

{

chess[x/30-1][y/30-1] = 1;

Is_Black_True = false;

repaint();

Justisewiner();

return;

}

if(Is_Black_True == false)

{

chess[x/30-1][y/30-1] = 2;

Is_Black_True = true;

repaint();

Justisewiner();

return;

}

}

void Drawline(Graphics g)

{

for(int i = 30;i = 330;i += 30)

{

for(int j = 30;j = 330; j+= 30)

{

g.setColor(Color.WHITE);

g.drawLine(i, j, i, 330);

}

}

for(int j = 30;j = 330;j += 30)

{

g.setColor(Color.WHITE);

g.drawLine(30, j, 330, j);

}

}

void Drawchess(Graphics g)

{

for(int i = 0;i 11;i++)

{

for(int j = 0;j 11;j++)

{

if(chess[i][j] == 1)

{

g.setColor(Color.BLACK);

g.fillOval((i + 1) * 30 - 8, (j + 1) * 30 - 8, 16, 16);

}

if(chess[i][j] == 2)

{

g.setColor(Color.WHITE);

g.fillOval((i + 1) * 30 - 8, (j + 1) * 30 - 8, 16, 16);

}

}

}

}

void Justisewiner()

{

int black_count = 0;

int white_count = 0;

int i = 0;

for(i = 0;i 11;i++)//横向判断

{

for(int j = 0;j 11;j++)

{

if(chess[i][j] == 1)

{

black_count++;

if(black_count == 5)

{

JOptionPane.showMessageDialog(this, "黑棋胜利");

Clear_Chess();

return;

}

}

else

{

black_count = 0;

}

if(chess[i][j] == 2)

{

white_count++;

if(white_count == 5)

{

JOptionPane.showMessageDialog(this, "白棋胜利");

Clear_Chess();

return;

}

}

else

{

white_count = 0;

}

}

}

for(i = 0;i 11;i++)//竖向判断

{

for(int j = 0;j 11;j++)

{

if(chess[j][i] == 1)

{

black_count++;

if(black_count == 5)

{

JOptionPane.showMessageDialog(this, "黑棋胜利");

Clear_Chess();

return;

}

}

else

{

black_count = 0;

}

if(chess[j][i] == 2)

{

white_count++;

if(white_count == 5)

{

JOptionPane.showMessageDialog(this, "白棋胜利");

Clear_Chess();

return;

}

}

else

{

white_count = 0;

}

}

}

for(i = 0;i 7;i++)//左向右斜判断

{

for(int j = 0;j 7;j++)

{

for(int k = 0;k 5;k++)

{

if(chess[i + k][j + k] == 1)

{

black_count++;

if(black_count == 5)

{

JOptionPane.showMessageDialog(this, "黑棋胜利");

Clear_Chess();

return;

}

}

else

{

black_count = 0;

}

if(chess[i + k][j + k] == 2)

{

white_count++;

if(white_count == 5)

{

JOptionPane.showMessageDialog(this, "白棋胜利");

Clear_Chess();

return;

}

}

else

{

white_count = 0;

}

}

}

}

for(i = 4;i 11;i++)//右向左斜判断

{

for(int j = 6;j = 0;j--)

{

for(int k = 0;k 5;k++)

{

if(chess[i - k][j + k] == 1)

{

black_count++;

if(black_count == 5)

{

JOptionPane.showMessageDialog(this, "黑棋胜利");

Clear_Chess();

return;

}

}

else

{

black_count = 0;

}

if(chess[i - k][j + k] == 2)

{

white_count++;

if(white_count == 5)

{

JOptionPane.showMessageDialog(this, "白棋胜利");

Clear_Chess();

return;

}

}

else

{

white_count = 0;

}

}

}

}

}

void Clear_Chess()

{

for(int i=0;i11;i++)

{

for(int j=0;j11;j++)

{

chess[i][j]=0;

}

}

repaint();

}

public void paint(Graphics g)

{

Drawline(g);

Drawchess(g);

}

public void mouseExited(MouseEvent e){}

public void mouseEntered(MouseEvent e){}

public void mouseReleased(MouseEvent e){}

public void mouseClicked(MouseEvent e){}

}

class myframe extends Frame implements WindowListener

{

mypanel panel;

myframe()

{

setLayout(null);

panel = new mypanel();

add(panel);

panel.setBounds(0,23, 360, 360);

setTitle("单人版五子棋");

setBounds(200, 200, 360, 383);

setVisible(true);

addWindowListener(this);

}

public void windowClosing(WindowEvent e)

{

System.exit(0);

}

public void windowDeactivated(WindowEvent e){}

public void windowActivated(WindowEvent e){}

public void windowOpened(WindowEvent e){}

public void windowClosed(WindowEvent e){}

public void windowIconified(WindowEvent e){}

public void windowDeiconified(WindowEvent e){}

}

public class mywindow

{

public static void main(String argc [])

{

myframe f = new myframe();

}

}

JAVA小游戏程序代码

这个是比较有名的那个烟花,不知道你有没有用:

建个工程,以Fireworks为类即可

import java.awt.*;

import java.applet.*;

import java.awt.event.*;

import javax.swing.*;

public class Fireworks extends Applet implements MouseListener,Runnable

{

int x,y;

int top,point;

/**

*对小程序进行变量和颜色的初始化。

*/

public void init()

{

x = 0;

y = 0;

//设置背景色为黑色

setBackground(Color.black);

addMouseListener(this);

}

public void paint(Graphics g)

{

}

/**

*使该程序可以作为应用程序运行。

*/

public static void main(String args[]) {

Fireworks applet = new Fireworks();

JFrame frame = new JFrame("TextAreaNew");

frame.addWindowListener(new WindowAdapter() {

public void windowClosing(WindowEvent e){

System.exit(0);

}

});

frame.getContentPane().add(

applet, BorderLayout.CENTER);

frame.setSize(800,400);

applet.init();

applet.start();

frame.setVisible(true);

}

/**

*程序主线程,对一个烟花进行绘制。

*/

public void run()

{

//变量初始化

Graphics g1;

g1 = getGraphics();

int y_move,y_click,x_click;

int v;

x_click = x;

y_click = y;

y_move = 400;

v = 3;

int r,g,b;

while(y_move y_click)

{

g1.setColor(Color.black);

g1.fillOval(x_click,y_move,5,5);

y_move -= 5;

r = (((int)Math.round(Math.random()*4321))%200)+55;

g = (((int)Math.round(Math.random()*4321))%200)+55;

b = (((int)Math.round(Math.random()*4321))%200)+55;

g1.setColor(new Color(r,g,b));

g1.fillOval(x_click,y_move,5,5);

for(int j = 0 ;j=10;j++)

{

if(r55) r -= 20;

if(g55) g -= 20;

if(b55) b -=20;

g1.setColor(new Color(r,g,b));

g1.fillOval(x_click,y_move+j*5,5,5);

}

g1.setColor(Color.black);

g1.fillOval(x_click,y_move+5*10,5,5);

try

{

Thread.currentThread().sleep(v++);

} catch (InterruptedException e) {}

}

for(int j=12;j=0;j--)

{

g1.setColor(Color.black);

g1.fillOval(x_click,y_move+(j*5),5,5);

try

{

Thread.currentThread().sleep((v++)/3);

} catch (InterruptedException e) {}

}

y_move = 400;

g1.setColor(Color.black);

while(y_move y_click)

{

g1.fillOval(x_click-2,y_move,9,5);

y_move -= 5;

}

v = 15;

for(int i=0;i=25;i++)

{

r = (((int)Math.round(Math.random()*4321))%200)+55;

g = (((int)Math.round(Math.random()*4321))%200)+55;

b = (((int)Math.round(Math.random()*4321))%200)+55;

g1.setColor(new Color(r,g,b));

g1.drawOval(x_click-3*i,y_click-3*i,6*i,6*i);

if(i23)

{

g1.drawOval(x_click-3*(i+1),y_click-3*(i+1),6*(i+1),6*(i+1));

g1.drawOval(x_click-3*(i+2),y_click-3*(i+2),6*(i+2),6*(i+2));

}

try

{

Thread.currentThread().sleep(v++);

} catch (InterruptedException e) {}

g1.setColor(Color.black);

g1.drawOval(x_click-3*i,y_click-3*i,6*i,6*i);

}

}

/**

*对鼠标事件进行监听。

*临听其鼠标按下事件。

*当按下鼠标时,产生一个新线程。

*/

public void mousePressed(MouseEvent e)

{

x = e.getX();

y = e.getY();

Thread one;

one = new Thread(this);

one.start();

one = null;

}

/**

*实现MouseListener接中的方法。为一个空方法。

*/

public void mouseReleased(MouseEvent e)

{

}

/**

*实现MouseListener接中的方法。为一个空方法。

*/

public void mouseEntered(MouseEvent e)

{

}

/**

*实现MouseListener接中的方法。为一个空方法。

*/

public void mouseExited(MouseEvent e)

{

}

/**

*实现MouseListener接中的方法。为一个空方法。

*/

public void mouseClicked(MouseEvent e)

{

}

}

求java经典小程序代码

代码如下:

public class HelloWorld {

public static void main(String []args) {

int a = 3, b = 7 ;

 System.out.println("Hello World!");

}

public static int f(int a, int b){

return a*a + a*b + b*b;

}

}

结果如下:


当前题目:Java小程序代码大全,微信小程序开发的代码
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